Principle Prang @ Wat Ratchburana
***Still can't find the way to combine both section cut drawing and normal drawing into one drawing
Update isometric drawing of Principle Prang
Adding people inside treasure room to show the capability to hold the user inside.
Get rid of the sky background and fill with full grass
Isometric section cut drawing of Principle Prang
Section cut show the quality and quantity of the treasure room inside Phra Prang that contain the numerous valuable treasure, dedicated for the King.
The treasure room show the interior and size that related to the treasure inside.
Zoom in detail
Zoom in detail show the treasure that has been moving from the treasure room into "Chao Sam Phaya Museum" in 1957 for its own safety and exhibition for tourists.
MIND MAP
Develop some more idea for the proposal and consideration
Mind map explanation
The Phantom Momento Banking:
To bring back visitor memories that they may lost it somewhere and want to get that value things or value memories again. Which all these value things can be Object, Place, People, Story, etc. The user need to register and access it by their own password (finger print) in order to get inside the treasure room.
So turning the memories from virtually in their mind and turn it into physically by 3D printing or even visible virtually.
Mind into Physical = visitor can be both verbally explaining their value things to the 3D modelling man that may describe the object from colour, shape, material, etc. and the modelling man will transfer information for 3D printer the produce that object out again.
Mind into Visible Virtually = visitor can generate their value scene and story which will appear onto the layer of the sphere. Which all the scene can be from Past, Present and future scene, also the sphere can be generate the layers into different meaning background of the place, scenery, material and manuscript.
Baking process: Virtually deposit value memories and also can withdraw it
Phase I: Visitor will sketch their own memories into the data base and keep it secure inside their accounts.
Phase II: Visitor can come just to review and experience their memories over and over again from the database collection, also they can manage their own network connection that link between story to story.
SURFACE
The surface of the sphere can act as a boundary for the user, such as visitor and register will experience it differently from different perspective
Visitor will experience the sphere from outside with the collection of information as an exhibition.
Register will experience it as their own value that they can adjust and manage it accordingly.
Equipment
Virtual goggle
3D scanner
PROPOSAL
Phantom Momento Banking
Isometric Drawing of virtual space structure
The drawing show the virtual space as an open sphere that have multi layers in order to show the different hierarchy of information and even their own virtual space that visitor can evaluate and manage by their own perception.
The collection of data will shown virtually on the different layers of the sphere.
While visitor get into the treasure room and access their own account, the physical site (Phraprang) just disappear and showing only the outline of the space, then the virtual room will has no limit deepening to the user management.
Zoom in detail
Zoom in detail show the position of the 3D modelling man and 3D printer, where the user can interact with. Also the vision that visitor can choose to manage their data on the sphere.